These animations were made for the indie game project "Homemaker".
All the animations were based on Motion Capture data that I recorded and cleaned, before doing the key framing on top of it.
Animations were done in MotionBuilder and the videos were rendered in Unreal Engine 4
The character model was made by one of my teammates on the project while I built the rig and skinned the character.
The meshes and materials in the background are a mix of models I have made for other projects, and default content from Unreal Engine.