Back towards the end of summer I participated in a game jam where I contributed to my group with some 2D animations. Since hand drawn 2D animations isn't really my comfort zone I decided to try out Live2D for the first time and I think it turned out okay. I learned a lot of new things in working with Live2D and it was overall an enjoyable process.
The Game Jam lasted a week and these animations were done over the course of three days.
I recently went back to get them properly implemented in Unreal Engine 4 and render out a video of them. Although it turns out that working with 2D sprites in the Unreal sequencer is a bit different than working with 3D assets and moving cameras, so it took me a bit longer to render out the video than I expected.
The Illustrations that I rigged and animated were done by one of my teammates during the game jam, Moa Bruus.
Please check her artstation out too! https://www.artstation.com/moabruus