This model is a pillar that can be found to the entrance of the living area in the blade barracks. Similarly to the Hologram Projector I modelled earlier this is also a mesh for my free time project where I recreate parts of the Nintendo WiiU game Xenoblade Chronicles X in Unreal Engine. Similarly to the hologram projector this is an older model that I recently revisited to improve the edges, fix smoothing and make more detailed textures for.
The video render uses materials from Unreal Engine's default content for the background
a video render to show off the animated texture on the sign.
Turnaround of the mesh. Since it will go all the way up and connect to the ceiling I didn't fill in the underside or topside of it.