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Joy-Con (right)

A 3D model of the standard red Nintendo Switch Joy-Con controller that I have been working on on the side recently.

For this model I wanted to try and make it as accurately as possible while not going overboard with the polygon count

Completed model

WIP 1
When building the slide in the side of the controller I started at the bottom and extruded the edges upwards. I only worked on half of the slide and then I mirror it.

WIP 1
When building the slide in the side of the controller I started at the bottom and extruded the edges upwards. I only worked on half of the slide and then I mirror it.

WIP 2

WIP 2

WIP 3
After the slide was done with all of the buttons on that side I moved over to the shoulder of the controller

WIP 3
After the slide was done with all of the buttons on that side I moved over to the shoulder of the controller

WIP 4
At this stage I had not yet shaped out the holes in the front.

WIP 4
At this stage I had not yet shaped out the holes in the front.

WIP 5

WIP 5

WIP 6
The Joystick is made out of two parts and the upper part has it's pivot point set at the center of the dome in the base. This lets it rotate around the dome without clipping.

WIP 6
The Joystick is made out of two parts and the upper part has it's pivot point set at the center of the dome in the base. This lets it rotate around the dome without clipping.

WIP 7
At this stage almost all of the buttons were in place and the model itself was almost done.

WIP 7
At this stage almost all of the buttons were in place and the model itself was almost done.